About
I've been interested in game playing algorithms for a long time, so there are a few projects focused in that area. I also spent a long time on 3D programming, burning many hours learning about OpenGL and Direct3D.
Nowadays, I've been playing a lot with HTML5, Javascript, Node.js, and the vibrant ecosystem that surrounds them.
Work
Before that I worked at a small Gameboy Advance shop for a year and had a few published (and a few not published) titles while I was there. I developed the toolset and the engine for use in two games, Spykids 2, Jazz Jackrabbit and Cat in the Hat. This was also a very satisfying job, but don't let anybody fool you into thinking that developing even relatively small games is easy!
Prior to that job I had a few smaller jobs, developing monitoring tools for windows, and doing webpage work with HP-Unix&Perl (the old days).